Thalassa
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You can watch our result right here:
I did a bunch of the effects for this: hair sim, cloth sim (for the wingflaps) and all of the water (but not the whitewater, which is more of a volume). I was responsible for shading and rendering those effects as well. My job was done completely in Houdini. On top of those things, I also did some pipeline-like stuff so the other had an easier time. I’m really proud of what we accomplished in only seven weeks: we have a nice looking result while we chose arguably the most challenging project. Below you can see a little breakdown of shot 1 I made, showing some of the layers of what I did: