Path Tracer

In an effort to get some experience with the latest C++ features as well as getting back into the rendering side of things, I decided to start implementing my own path tracer.

It’s an ongoing effort, and it’s a lot of fun. Some of the things I am focusing on is templating, std::threading, thread-safety, performance engineering and running my code on the Raspberry Pi. I’ll keep this page up-to-date as I add to the renderer.


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