Machine-Learned Crowds
The above video was part of my exhibition stand during the Personal Inquiry exhibition. As you might be able to tell, I implemented a system to automatically come up with crowd behaviours using genetic programming. Everything was made using python, and as an exercise/learning experience, I made sure I was able to use the generated behaviours in Golaem (a crowd plug-in for Maya), using the Golaem python api. The behaviours were then combined with other Golaem behaviours to have some animation when character were moving. Obviously, this project was more about the technical and programming aspects than the actual results!